Fast paced and exciting, great atmosphere and music too. Love the idea of having your previous lives turn into ghosts that help out in the battle. This would be a great game to build upon with powerups, other enemies, minibosses etc. Great fun.
Fast paced and exciting, great atmosphere and music too. Love the idea of having your previous lives turn into ghosts that help out in the battle. This would be a great game to build upon with powerups, other enemies, minibosses etc. Great fun.
Thanks! We definitely want to expand the idea and improve the game's balance.
A good, if somewhat generic RPG
Good presentation, introduction and plenty of depth offset by a cookie-cutter generic "kill foozle" RPG plot. Injecting a bit of humour or branching out from the standard Tolkein fantasy setting might serve you well. There's a lot of other cultures you can look to for influence, how about the Mayans? The ancient Persians?
As far as the graphics go, the world feels a bit sparse. Adding drop shadows to the characters might cost a bit of processing power but will add some much needed depth.
Still, an RPG is no easy thing to make and you've built a good engine there! Well done!
I really like your suggestion in regards to the fantasy setting for the game. I will certainly consider an alternate "theme" for Hands of War II (my next RPG)
Creator of the Swords and Sandals game series.
Age 46, Male
Game Designer
Sydney Australia
Joined on 9/21/06