Some more Swords & Sandals III news...
I've just finished building the character inventory system. One of the games I loved as a kid was Ultima , in particular UVIIL Serpent Isle... it has a great paper-doll inventory system that hasn't been used much in games since, except for those online dress-up-doll games that seem to be so popular here (lol) .
I've tried to emulate that here, in that you can click and drag items onto your character and they lock on. It's a nice intuitive system and allows you to switch between your weapons/armour fairly easily.
You can check out a youtube video of it in action here :
Swords & Sandals 3: Armoury & Inventory
So still a bunch of stuff left to do, spell system, lots of combat anims, a stack of armour still to draw and sound, but hopefully still on track for an August beta launch.
Cheers, Oliver
Shikamarana
No offense, but nobody would pay 20 bucks for a flash game. No matter how good it is, it's still flash.
Although it is looking like it's coming along quite nicely.